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Stylised models side by side: a fantasy fox, a princess doll and a French bulldog

Five prompt styles that give stylised results

Realism is only one flavour. These five style directions, with example prompts, help you land toy-like, painterly, chunky and other stylised looks on purpose.

Stylised models are often more memorable than realistic ones. They read clearly at a distance, they age well and they fit games, animation and collectibles beautifully. The trick is to choose a style on purpose and describe it with words the generator understands. Here are five directions we keep coming back to.

1. Toy-like

Think vinyl figures and designer toys: smooth surfaces, rounded forms and oversized heads.

A small knight with a big round helmet and a tiny sword, smooth vinyl toy style, soft rounded shapes.

Key words: vinyl toy, rounded, chibi proportions, smooth. Works best for: mascots, collectibles, cute creatures like a fantasy fox or a French bulldog.

2. Hand-painted

The look of classic fantasy games: chunky forms with colour and light painted straight into the texture.

A treasure chest with iron bands and a curved lid, hand-painted texture, warm colours, stylised game asset.

Key words: hand-painted, stylised game asset, bold colours. Works best for: props, buildings and environment pieces.

3. Chunky low-detail

Bold, simplified shapes with big bevels, perfect for mobile games and readable silhouettes.

A stone golem with blocky limbs and a mossy back, chunky stylised shapes, simple forms.

Key words: chunky, blocky, simplified, bold silhouette. Works best for: creatures and characters seen from far away.

4. Porcelain and ceramic

Glossy, delicate and slightly uncanny. Great for dolls, busts and decorative objects.

A princess doll with painted cheeks and a lace dress, glazed porcelain, delicate details.

Key words: porcelain, glazed ceramic, painted details. Works best for: portraits, dolls and display pieces.

5. Spooky cartoon

Exaggerated proportions with a playful, eerie twist, somewhere between a storybook and a haunted house.

A ghostly chef with a tall floppy hat and a ladle, translucent body, spooky cartoon style.

Key words: spooky cartoon, exaggerated, whimsical, translucent. Works best for: characters for games, animation and seasonal content.

Tips that apply to every style

  • Pick one style, not three. "Toy-like hand-painted realistic" pulls the model in different directions.
  • Put the style last. Describe the object and its form first, then add the style words at the end.
  • Test shape first. Generate without texture while you explore; add a texture once the silhouette feels right.
  • Keep a style library. When a phrase works, save it and reuse it across a whole set for consistency.

Mix with care

Once you are comfortable, try blending two compatible styles: toy-like plus spooky cartoon makes wonderful seasonal characters. Change one word at a time and keep the seed fixed so you can see exactly what each word does.

Pick a style, write three prompts and compare. Your signature look might be one adjective away.